20 Feb, 19:02
CREATE PROCEDURALLY GENERATED CITIES INSIDE HOUDINIIn this course, you'll learn how professional VFX artists create procedural cities inside Houdini.Houdini, the titan of 3D software, has transformed the way we envision cities. With its power at your fingertips, there's no limit to what you can create.In this course, we will guide you through the procedural methods to design an intricate, realistic medieval city. This class will challenge your creativity and take your skills to new heights.Original EN Audio
20 Feb, 18:52
Intuitive techniques for AAA designs.Immerse yourself in the world of video games with AAA concept artist Daniele Solimene. Using a variety of innovative techniques, youโll learn to work within industry-standard project pipelines and deliver beautiful, game-ready designs. With three adjustable difficulty levels, you can tailor your learning experience to match your skills, and progress at your own pace. If youโve ever wanted to work in video games, this is your chance to level up your portfolio and come to your next project like a true pro!
20 Feb, 18:38
Nick Stath is excited to share his full concept art process for creating a Sci-Fi interior. He has been developing and refining this process over the past 3 years whilst working on several feature films and television shows, like Alien: Romulus and Secret Level Exodus.The intent for this tutorial is to show you how to create an interior from start to finish using Blender, Procreate/Photoshop, and how to structure each step to ensure the process runs smoothly.Includes over 4 hours of narrated video tutorials.This tutorial is for Intermediate or Advanced artists/designers who wish to pick up some extra tips for their workflow and have prior knowledge of 3D software and image creation.
20 Feb, 18:31
This is an intermediate blender course which thoroughly covers my process and gives you all the tools needed for creating fantasy environment renders from start to finish.My goal here is to get you to a place where you can create really beautiful fantasy environment renders, still or animated, on your own.โI think with all the tools Iโve put together here, thatโs going to be easier than ever.โโTake a look below at everything this course comes with.Section 1 โ FundamentalsWeโll start of by going over my workspace, favorite workflow techniques, shortcuts, and also composition and lighting basics.Section 2 โ Daytime ArchiveAfter learning some basics, weโll immediately start applying these techniques to create 4 environments from start to finish.โโThese sections are really meant to show my real, time-efficient workflow, so you can apply what I show to your own renders.Section 3 โ Abandoned ChurchThe 2nd environment creation process in the course โ Again fully narrated as I create it using the course assets and a bit of modelling.Section 4 โ Ancient Ritual SiteThe 3rd environment โ A really dark spooky area which looks like an ancient ritual site. Also narrated as I show how I create it using many of the included assets.
20 Feb, 18:25
The Gnomon Workshop - Creating a Character for Games Vol. 1This comprehensive workshop covers the entire process of sculpting a 3D game character from scratch using industry-trusted techniques. Omid Moradi, a lead character and creature artist/sculptor, presents his tried-and-tested workflow for crafting AAA game characters using industry-standard software, ZBrush, Maya and Marvelous Designer. This 4.5-hour workshop is designed for mid-level and senior character artists who are already familiar with 3D character creation but want to deepen their understanding and elevate their skills.The Gnomon Workshop - Creating a Character for Games Vol. 2Following on from Creating a Character for Games: Vol. 1, this second volume walks through the entire process of transforming the final ZBrush sculpt into a fully textured, game-ready character using ZBrush, Maya, Substance Painter, Marmoset Toolbag, and Photoshop. Created for mid-level and senior character artists with prior experience in 3D character creation, this 8-hour workshop aims to advance artistsโ expertise and refine their overall approach.
20 Feb, 18:11
Achieving a good likeness in portrait sculpture requires getting the foundations right.Amelia Rowcroft shares her method for creating a clay likeness from life or a photographic sitting with a model. The course will take you through the whole process of sculpting a portrait to a very high finish, with an emphasis on getting the anatomical structure correct at the beginning. This is key to achieving a likeness. Amelia will show you how to train your eye to see objectively, so you can learn to trust your own judgement.Demonstration videos, downloadable notes and a full set of reference.You will begin by understanding how to see your modelโs bone structure and blocking this out in clay.You will then build onto this skull-like form the big shapes of the face.Once you have the whole face blocked out, you can begin looking for smaller shapes, before adding final detail and completing your portrait to a high level of finish.
20 Feb, 16:56
This course is the full texturing process of this Iguana using Substance Painter (UDIM workflow)! This is a step by step demonstration. I showed the whole painting process, the recording is real time and no skipping!Pease be aware that this is NOT a beginner course for Substance Painter. For most effective learning, you should have basic understanding of Substance Painter prior. The technical tools I used in this course are in general simple I would consider this course more artistic than technical.ย You Will Learn:- How to prepare geometry in Zbrush for baking high resolution details inside of Substance Painter- How to bake high resolution sculpting detail to the low resolution mesh to get the best surface details in Substance Painter- How to efficiently analyze your reference and use them to your advantage- How to put down complex color variation for a complex subject such as this Iguana- How to refine your textures, fixing mistakes and take your texture to the next level- How to create subsurface material for an organic subject
20 Feb, 16:32
Savor Every BiteWelcome to "Restaurants," the ultimate interiors Kit that brings your dining dreams to life! Immerse yourself in a vibrant Chinese Restaurant, a burger joint bursting with nostalgia, a fine dining experience that oozes elegance, an upscale bar that exudes sophistication, a pizza spot with a classic arcade twist, or a serene sushi haven. From silver screens to virtual worlds, this Interiors Kit dishes up an appetizing adventure for movie creators and video game designers alike. Savor the chance to craft fantastic culinary experiences that ignite imagination and leave taste buds craving for more.Fbx
20 Feb, 16:16
WHERE CITIES TAKE FLIGHTSoar above the ordinary with City in the Sky, a fantasy world Kit where everyday city life ascends to new heights. This Kit captures an imaginative cityscape suspended in the clouds, offering endless creative possibilities for your projects. Featuring an array of models and materials including everything from whimsical residences to bustling aerial markets, every element invites you to craft a narrative that defies gravity and sparks imagination.Blend and fbx
20 Feb, 16:10
ENVISION JAPANโS FUTURECreate skyscrapers and megastructures that tower over civilization and echo the philosophies of future generations focused on maximum space and energy efficiency. Whether youโre designing for film or video games, anime or manga, this kit will take you into the not-so-distant future of a bustling metropolitan Japan or far beyond your wildest imaginations with a vertical city mimicking organic biological growth as it extends further and further towards the sky.Blend and fbx
20 Feb, 16:02
DISCOVER THE LOST CITYUnveil the grandeur of a civilization lost to time with Atlantis. From majestic classical temples and grand theaters to bustling ports and serene rotundas, this Kit transports you to a world of ancient splendor. Immerse yourself in the agoras, shipyards, and ornate palaces, all surrounded by lush gardens and intricate pottery. Perfect for creating scenes of myth and legend, Atlantis offers everything needed to bring a fabled city to life.Blend and fbx
19 Feb, 17:46
You get the following:_Stylized Smart Material 3.0 pack of 18 Unique Materials( needs Painter Version 9.1.2 build 3332)_7 Stylized Metal Materials_4 Stylized Wood Materials_4 Stylized Rock/Stone Materials_1 Stylized Paint Material_1 Stylized Leather Material_1 Stylized Base MaterialThese materials are very easy to use and adjust and allow you to quickly create stylized textures, cutting the amount of time it takes to texture models. They can be used for PBR stylized texturing as well as for creating a more hand painted, baked lighting, look for models.
19 Feb, 17:35
Entagma is a collection of resources (tutorials, example scenes, tech notes) that will help you acquire advanced skills in computer graphics. While working on commercial projects we often face unusual tasks that require unconventional techniques to get those jobs done. On Entagma weโd like to share the techniques weโve been nerding out over and using in production, helping us to create advanced CG animation with a twist.Entagma - Patreon Update (December 2024): Uploading content from AHTYA 2.0 part 18 up to ML101 pt 09. If you need any prior Entagma Patreon content, feel free to request it.
19 Feb, 17:23
With guest instructor Ady Graff. An introduction to the basics of anatomy with a focus on the bones and muscle groups that are most important to artists.
19 Feb, 17:10
The course begins with techniques and exercises for sculpting the portrait.Sculptor Philippe Faraut has dedicated the past twenty years to developing sculpting techniques based on observations of his studentsโ struggles. His instructional books and DVDs provide solid sculpting tutorials and step-by-step solutions. These texts and videos include topics such as anatomy for the portrait and figure artist as well as the digital sculptor, aging, facial expression, canons of proportions and methods of sculpting in water-based clay.
19 Feb, 16:59
ZBrush is the industry standard digital sculpting software. The latest version features an updated Anchors Brush system which provides an intuitive way to deform meshes by applying anchors onto a mesh while allowing for actions to be performed. The Knife Brushes gain increased design dexterity with a Split to Parts feature set allowing parts to be cut off and retained. Insert Mesh brushes are now compatible with Stroke menu options providing a wild range of visual possibilities. Designing surface details and adding secondary elements to models is now more easily achieved with the Repeat to Similar functionality, and the new DragStamp stroke option helps to advance surface details while buttons like Crease UnMasked and Uncrease UnMasked set the stage for dynamic edge control. The Gizmo and Transpose functions include topology masking for both tools while allowing snapping on perfectly masked areas. The Gizmo is now capable of snapping to the center of masked regions, and the addition of Cinema 4D noises provide robust methods for detailing assets. ZBrush provides access to diverse workflows and limitless creative possibilities.
19 Feb, 16:54
3D computer animation, modeling, simulation, and rendering softwareCinema 4D 2024 delivers unmatched speed and performance for your most demanding creative scenes. Rigid body simulations now interact with all existing forces, pyro, fabrics and soft bodies. Pyro now offers more precise controls for artists to art direct their simulation and ensure it matches their vision. By adding the Pyro tag to standard particle emitters, thinking particle geometries and matrix cloners, they can now emit Pyro. And the new Vertex Normal tools offer you unparalleled precision for perfect surfaces.
19 Feb, 16:26
Realism without the headaches.Chaosยฎ Corona is the only renderer created specifically for architectural visualization. Be an artist, not a technician, and achieve photorealism with greater ease than other rendering software.Easy to useUsability is Chaos Coronaโs most powerful feature. Render setup is as simple as pressing โRenderโ. Most new users learn Corona in just one day โ and fall in love with it in two.AffordableWe aim to keep Chaos Corona affordable and accessible to as many people as possible, without compromising on its development and features.Part of an ecosystemAs a Corona user, you are backed by the award-winning Chaos family. Expand your capabilities with Chaos tools guaranteed to integrate smoothly with your favorite render engine.
19 Feb, 14:38
Master Houdini Muscles:A Studio Level VFX Workflow Training Series. Sections will be released over the next few months so you can jump in at your own pace on your Muscle Adventure. We're kicking things off with the basics discussing Concepts, Setup, and Simulation.We're also including a Bonus Training Series completely FREE with this purchase: Mastering Ziva Dynamics for Maya.This additional training series is packed with over 18 hours of General muscle problem solving, Python scripting, Automatic Rig Rebuilding, Bone rig mechanics for complex skeleton muscle systems, as well as establishing a useable production pipeline for Muscle Simulation in Production Shot Workflows for Film, TV, and Video Games.
19 Feb, 14:28
Blender Physics Simulators That Transcend the Limits of 3D Expression!Do you want to explore the advanced features of physics simulators in Blender, from realistic movements using object materials and characteristics to unreal scenes?From rigid body, particle, soft body, cloth, and fluid simulations to advanced applications that combine various simulator functionalities, discover how to double your expressive capabilities! Dive into the trendy and artistic world of 3D design, with Coloso's Dictionary!Do you want to create 3D artwork, but only know how to work with Blenderโs most basic features? Are you interested in creating new artwork using Blender?Unleash your creativity and reach the pinnacle of 3D expression by unlocking the secret code behind Blender โ physics simulators!