Improving the Performance of NOT PixelThere's no denying that recently, NOT Pixel has had some issues – sometimes pixels don't update on the game board, and other times the mini-app won't load. As the game's audience is growing quickly, keeping the app running smoothly is one of the main goals, especially with a high load.
What Are WebSockets? They are a technology for data exchange between the client and the server. In our case, WebSockets help with pixel updates and delivery to all players. They make it possible to send data in real time at high speed.
And now, for the update – one you can feel but not see:
A new data delivery system using WebSockets. Really, it's
now many times faster and more efficient. Plus, the game loads much quicker, and there are fewer "fake pixels".
Would you like to learn more about the technical details, the complexities of managing high load, and how to solve them?
Join our
Notcoin pre-release squad, and let’s
hang out in the chat!💎