My players and their relationship with dead children
Before getting into the story, there are a few things I wanna say. First, sorry if it reads a little weird. My literacy isn't great. Second, I've been playing with this group for nearly four years, and I have never been able to find a new one. I'm hoping this could be a good way to both tell one of my many stories and reach out to any group better than my current one.
Near the beginning of the campaign, the players came across a group of poor children who asked them for gold. They talked it over and decided to give some to one of the kids. Later, they found him bruised and battered. The other kids had beaten him up and stolen the gold from him. The party was very quick to protect him and even took him with them. This is very important for what happens later. They did this willingly and even promised to protect him both in and out of character.
At some point, they stumbled upon a sidequest. A village nearby was dealing with a slight problem in the woods and they needed some adventurers to help them out. The party decided why not and headed to it. When they finally got there, the mayor gave them all the info they needed and agreed to pay them 5gp each, which was a pretty good amount for the setting. They told him they were down and went to the edge of the woods. They then sent the child in. He was reluctant, but they threatened him. He goes in, and after a few hours, doesn't come back out. They go back to the mayor, convince him they did their job, take the gold, and ran before anyone found out they were liars.
Soon enough, though, they start getting pissed at me. Apparently, they decided the child's death just wasn't funny enough, so they went back to the village and tried to kill everyone in it just to spite me. I told them no. They blamed me, as they often do, saying the child's death wasn't as funny as they wanted it to be, and if I didn't want them to slaughter an entire village, I should've been a better DM. So I said fine. I told them they could do it. There were consequences. They weren't so fond of that, so they forcefully canceled the campaign, refusing to ever join another session because they didn't want to deal with what happens when you act like a bunch of assholes and murder lots of people for no good reason.
Sorry if this isn't on par with some of the other stories on this subreddit, I just wanted to get it off of my chest.
https://redd.it/epm965
@r_dndgreentext
Before getting into the story, there are a few things I wanna say. First, sorry if it reads a little weird. My literacy isn't great. Second, I've been playing with this group for nearly four years, and I have never been able to find a new one. I'm hoping this could be a good way to both tell one of my many stories and reach out to any group better than my current one.
Near the beginning of the campaign, the players came across a group of poor children who asked them for gold. They talked it over and decided to give some to one of the kids. Later, they found him bruised and battered. The other kids had beaten him up and stolen the gold from him. The party was very quick to protect him and even took him with them. This is very important for what happens later. They did this willingly and even promised to protect him both in and out of character.
At some point, they stumbled upon a sidequest. A village nearby was dealing with a slight problem in the woods and they needed some adventurers to help them out. The party decided why not and headed to it. When they finally got there, the mayor gave them all the info they needed and agreed to pay them 5gp each, which was a pretty good amount for the setting. They told him they were down and went to the edge of the woods. They then sent the child in. He was reluctant, but they threatened him. He goes in, and after a few hours, doesn't come back out. They go back to the mayor, convince him they did their job, take the gold, and ran before anyone found out they were liars.
Soon enough, though, they start getting pissed at me. Apparently, they decided the child's death just wasn't funny enough, so they went back to the village and tried to kill everyone in it just to spite me. I told them no. They blamed me, as they often do, saying the child's death wasn't as funny as they wanted it to be, and if I didn't want them to slaughter an entire village, I should've been a better DM. So I said fine. I told them they could do it. There were consequences. They weren't so fond of that, so they forcefully canceled the campaign, refusing to ever join another session because they didn't want to deal with what happens when you act like a bunch of assholes and murder lots of people for no good reason.
Sorry if this isn't on par with some of the other stories on this subreddit, I just wanted to get it off of my chest.
https://redd.it/epm965
@r_dndgreentext