if (p::aut) {
ImGuiIO &io = ImGui::GetIO();
//watertext += std::string(TENMISCATE(" "));
std::string idinaxpz = std::string(TENMISCATE("
t.me/laoliuyydsnb"));
idinaxpz += std::string(TENMISCATE(" "));
idinaxpz += std::string(TENMISCATE("[0.24.1F1]"));
idinaxpz += std::string(TENMISCATE(" "));
/* idinaxpz += std::string(TENMISCATE(" "));*/
idinaxpz += std::to_string((int) (1.0f / io.DeltaTime));
//idinaxpz += std::string(TENMISCATE(" "));
idinaxpz += std::string(TENMISCATE(" fps"));
idinaxpz += std::string(TENMISCATE(" "));
/*idinaxpz += std::string(TENMISCATE(" "));
idinaxpz += std::string(TENMISCATE(" "));*/
idinaxpz += currentDateTime();
auto textsize = 26;
auto height = 0;
ImGui::GetForegroundDrawList()->AddRectFilled(ImVec2(20, 20 + height), ImVec2(20 + 20 +(((ImGui::CalcTextSize(idinaxpz.c_str()).x) /ImGui::GetFontSize()) *textsize),65 + height),bgcolor, 5, 0);
ImGui::GetForegroundDrawList()->AddRect(ImVec2(20, 20 + height), ImVec2(20 + 20 +(((ImGui::CalcTextSize(idinaxpz.c_str()).x) /ImGui::GetFontSize()) *textsize),65 + height),bordercolor, 5, 0, 2);
ImGui::GetForegroundDrawList()->AddText(ImGui::GetFont(), textsize, ImVec2(30, (25 + 20 -(((ImGui::CalcTextSize(idinaxpz.c_str()).y /2) /ImGui::GetFontSize()) *textsize) + height) -3),ImColor(255, 255, 255), idinaxpz.c_str());
const char* chtoetoblyat = TENMISCATE("Mod by
t.me/laoliuyydsnb | AKA ultra eblan mods!");
const char* poshelnax = TENMISCATE("If another menu appeared here, know this person is a leecher!");
const char* BLYAAAAAAAAA = TENMISCATE("x32 version | armeabi-v7a [Private Version]");
auto IDINAXOISUKAAAA = 29;
ImGui::GetForegroundDrawList()->AddText(ImGui::GetFont(), IDINAXOISUKAAAA,{glWidth/2-ImGui::CalcTextSize(chtoetoblyat).x/2, 150}, ImColor(255,255,255), chtoetoblyat);
ImGui::GetForegroundDrawList()->AddText(ImGui::GetFont(), IDINAXOISUKAAAA,{glWidth/2-ImGui::CalcTextSize(poshelnax).x/2, 170}, ImColor(255,255,255), poshelnax);
ImGui::GetForegroundDrawList()->AddText(ImGui::GetFont(), IDINAXOISUKAAAA,{glWidth/2-ImGui::CalcTextSize(BLYAAAAAAAAA).x/2, 190}, ImColor(255,255,255), BLYAAAAAAAAA);
}