g_LocalController = localController;
ย ย ย g_LocalPlayer = localPlayer;
ย ย ย
int TotalCount = totalEnemies;
/*
ImGui::GetForegroundDrawList()->AddRectFilled({glWidth /2-80,40},{glWidth /2-20,80},ImColor(255,155,0,255));
ย ย ย ImGui::GetForegroundDrawList()->AddRectFilled({glWidth /2+80,40},{glWidth /2+20,80},ImColor(255,255,255,255));ย ย ย ย
ย ย ย sprintf(extra, "%d", totalEnemies);
ย ย ย ImGui::GetForegroundDrawList()->AddText({glWidth /2-55,45}, ImColor(0,0,0), extra);
ย ย ย sprintf(extra, "%d", totalBots);
ย ย ย ImGui::GetForegroundDrawList()->AddText({glWidth /2+35,45}, ImColor(0,0,0), extra);
ย ย ย
*/
ImGui::GetForegroundDrawList()->AddRect({glWidth /2-50,40},{glWidth /2,80},ImColor(0,0,0,250),0,0,2.5f);
ImGui::GetForegroundDrawList()->AddRectFilled({glWidth /2+50,40},{glWidth /2,80},ImColor(255,255,255,200));
ImGui::GetForegroundDrawList()->AddRect({glWidth /2+50,40},{glWidth /2,80},ImColor(0,0,0,250),0,0,2.5f);
sprintf(extra, "%d", totalEnemies);
ImGui::GetForegroundDrawList()->AddText({glWidth /2-35,45}, ImColor(0,0,0), extra);
sprintf(extra, "%d", totalBots);
ImGui::GetForegroundDrawList()->AddText({glWidth /2+15,45}, ImColor(0,0,0), extra);
ย ย ย ย }
}
}
ย ย ย g_LocalPlayer = localPlayer;
ย ย ย
int TotalCount = totalEnemies;
/*
ImGui::GetForegroundDrawList()->AddRectFilled({glWidth /2-80,40},{glWidth /2-20,80},ImColor(255,155,0,255));
ย ย ย ImGui::GetForegroundDrawList()->AddRectFilled({glWidth /2+80,40},{glWidth /2+20,80},ImColor(255,255,255,255));ย ย ย ย
ย ย ย sprintf(extra, "%d", totalEnemies);
ย ย ย ImGui::GetForegroundDrawList()->AddText({glWidth /2-55,45}, ImColor(0,0,0), extra);
ย ย ย sprintf(extra, "%d", totalBots);
ย ย ย ImGui::GetForegroundDrawList()->AddText({glWidth /2+35,45}, ImColor(0,0,0), extra);
ย ย ย
*/
ImGui::GetForegroundDrawList()->AddRect({glWidth /2-50,40},{glWidth /2,80},ImColor(0,0,0,250),0,0,2.5f);
ImGui::GetForegroundDrawList()->AddRectFilled({glWidth /2+50,40},{glWidth /2,80},ImColor(255,255,255,200));
ImGui::GetForegroundDrawList()->AddRect({glWidth /2+50,40},{glWidth /2,80},ImColor(0,0,0,250),0,0,2.5f);
sprintf(extra, "%d", totalEnemies);
ImGui::GetForegroundDrawList()->AddText({glWidth /2-35,45}, ImColor(0,0,0), extra);
sprintf(extra, "%d", totalBots);
ImGui::GetForegroundDrawList()->AddText({glWidth /2+15,45}, ImColor(0,0,0), extra);
ย ย ย ย }
}
}