🧨How to Bring Your Games to Life by Adding Destructibility🏗️
Destructibility in games always takes interactivity to a new level. Environments become more lively, which undoubtedly enhances the gaming experience.
But how do you make objects destructible? You need to create a copy of the 3D model to be destroyed in a specialized editor, assembled from fragments. Each fragment will act as a game object influenced by gravity and other physical forces.
This is not the only way to create destructibility. For the Unity game engine, there is a plugin called RayFire, which can make almost any 3D model destructible.
Here is some brief information about the plugin:
Our team created a simple game prototype to demonstrate the plugin's capabilities (you can see the result in the video).
#GameDevelopment #Assets #Unity
Destructibility in games always takes interactivity to a new level. Environments become more lively, which undoubtedly enhances the gaming experience.
But how do you make objects destructible? You need to create a copy of the 3D model to be destroyed in a specialized editor, assembled from fragments. Each fragment will act as a game object influenced by gravity and other physical forces.
This is not the only way to create destructibility. For the Unity game engine, there is a plugin called RayFire, which can make almost any 3D model destructible.
Here is some brief information about the plugin:
RayFire is an advanced destruction plugin that allows you to infinitely fracture, demolish, slice 3D Objects - both at runtime or in the editor.
RayFire also provides Advanced Dynamic Simulation Control over your objects and demolished fragments including activation, dynamic clustering and damage. It allows you to shoot, explode and apply complex forces, record simulations in the editor and play them back in runtime and much more.
Our team created a simple game prototype to demonstrate the plugin's capabilities (you can see the result in the video).
#GameDevelopment #Assets #Unity