Exploring an interactive gaussian splatting scene on the browser
- Generated the gaussian splatting scene using Luma AI (getting really good quality and estimation)
- Preprocessing & thinning down data ~250Mb to ~30Mb in SideFX Software Houdini
- Rendering and interaction on the browser with WebGL (way heavier with effects but optimised to 50/60fps)
source: ajayns_
- Generated the gaussian splatting scene using Luma AI (getting really good quality and estimation)
- Preprocessing & thinning down data ~250Mb to ~30Mb in SideFX Software Houdini
- Rendering and interaction on the browser with WebGL (way heavier with effects but optimised to 50/60fps)
source: ajayns_